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[SONIC SFM] SunChild asset pack 3 G.U.N Pack OUT!

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Description

Female pack + Rouge steamcommunity.com/sharedfiles…
Male pack steamcommunity.com/sharedfiles…

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This is the asset pack 3 of the upcoming SunChild project, a Sonic SFM series featuring Blaze and Tails as main characters. 


This pack include the G.U.N. soldier model, defender of the United Federation. 
Sadly, SFM don't let me to upload into 1 pack the male and female model together, so the pack is splited into 2 part. 

Model feature... 
- Valve skeleton, default HL2 faceposing, also handle the default HL2 animation. 
- Lot of bodygroup option. 
- 5 skin camo, the canon regular VG color (blue-grey), Sonic X (blue), full black, forest and marine camo. 
- These models use the head from the sci-fi citizen pack with the authorization of Lt-C. 
- The models which use the HL2 and L4D heads also handle the auto lip-sync.


What you need to know... 
- Cliping issue with the headgear on some model may occur, so all the headgear (+ a beret and the GUN emblem) has been also included as separated model in order to let you the posibility to set the headgear manualy and link it to the model. 
- Some face flex work in combo with other face flex, as exemple the "mouth drop" face flex will absolutely not work if you do not enable first the "jaw drop" face flex. 
- Because of the 32 material limit per model, each soldiers models has been splited in 2, 
you can identify them thanks to their abbreviation in their names, the model with "R+I" stand for Regular and Intel (VG color and full black) while the one with M+F+X stand for the "Marine, Forest and Sonic X" color 
- If you download both the male and female pack, all the texture camo are shared between the male and female model, so SFM will ask you to overwrite some file from the first pack you've downloaded, accept the overwrite when prompted, the pack you've download first does not matter, no download order required. 
- To change the camo color, use the bodygroup "upper" and "pant".
- The female pack will also containt this new Rouge GUN model, she does not overwrite my previous Rouge model (if you downloaded it) and she does not use the same camo texture eather, but just like the GUN soldier, because of the 32 material limit of SFM, I cannot add all the skin into 1 model.

To use the auto lip-sync...
  1. Right-click on the AnimationSet of the model you wish to enable phoneme mapping on
  2. Select "Show in Element Viewer > AnimationSet"
  3. Switch to the Element Viewer
  4. Right click on the root of the AnimationSet (ie: Alyx1) and select "Create Phoneme Presets based on HL2 FACS controls".


Credit: 
- initial model import made by Damic (SWATish soldier model from Gmod)steamcommunity.com/sharedfiles… 
- Heavy rig fix and head swap made by :iconturbothunderbolt:
- Texture editing made by myself and :icontri-shield:
- QC editing made by :iconturbothunderbolt: and myself.
- Rouge G.U.N outfit model made by :icondarkhedgehog23: and texture by me.
Image size
1920x1080px 2.18 MB
© 2016 - 2024 Nova-rek
Comments16
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HunterzKar98's avatar

Sad that is down :/